CyubE3dit
Version history and changelog
Please have a look at the
Github release page for the detailed Changelog.
Please have a look at the
Github release page for the detailed Changelog.
Please have a look at the
Github release page for the detailed Changelog.
- Increased loading speed of custom block a tiny bit with caching. I assume it is fast enough now, @B4nH4mm3r? ;)
- Improved framerate at wide views with large mountains, although chunkloading produces slightly more temporary frame drops now.
- Activated the feature to delete all chunks except the marked ones.
- Fixed custom block database preview image missing and increased upload speed (also a tiny bit) to be roughly 3 times as fast.
- Fixed a bug that rendered 4 stone blocks at 800 Height for every chunk that couldn't be loaded.
- Fixed schematic insert. The loaded schematic should now be inserted the way it is previewed.
- Improved performance at world-end (when reaching the end of generated chunks
- Improved thread stability and view mode change.
- Improved Display and information for custom blocks that are not installed. They will now display a nice block preview as well as the Name of the custom block that has to be installed.

This feature is based on the custom block database and requires internet connection as well as the Block being uploaded by any other CyubE3dit user anytime before.
- Added a new method to upload block previews-> they are now stored in the localappdata directory what should prevent any write access problems.
- BUGGY RELEASE, will insert corrupt blocks on saving (Ctrl+s) Although the preview looks OK DO NOT INSERT SCHEMATICS WITH THIS RELEASE
- Fixed chunk saving failed on chunk ID 0
- Added save toolblock resize in third dimension via Shift-Scroll
- Fixed some tminor bugs (Tool resize direction,...)
- Added a new method to upload block previews
- Introduced the new Name (Brought up by B4nH4mm3r - CyubE3dit including about window
- Fixed threading bug that caused the renderer to hang in certain cases
- Fixed database connection bug, although first start of the tool might still be a bit slow, it works now---optimization will follow
- One bug, that prevents chung ID8 from being saved still to be fixed
- By default now only blocks downloaded via steam workshop are synchronized with the database. Selfmade mod blocks are not uploaded by default (can be changed in the file menu)
- Added schematic compression - Schematics saved up until now cannot be loaded anymore from now on backwards compatibility is given!
- Fixed a bug that prevented the reading of block data during schematic save (Thanks B4nH4mm3r, copy/paste should now work!)
- Improved stability and fixed some Shadow issues.
- Improved infobox update and enhanced the information displayed.
- Added multi chunk area selection feature (chunk deletion not yet functional)
- Fixed Steam installation folder, and greatly improved custom block texture quality.
- A online database of custom blocks is now automatically updated by the tool, to be able to display custom block preview and information, if not installed.
- The known custom blocks can be seen here: Dynamic CyubeVR Custom block list
- Chunk height information (Lowest Transparent/Highest solid Block) now correctly adjusted with chunk manipulations. (Thanks for the Info Sbsce!)
- Added keyboard bindings to move camera Up/Down (Arrow Up/R and Arrow Down/F) (Thanks for the Idea, B4nH4mm3r
- Moving the place toolbox Far/near (Mousewheel while drag) now works from every direction.
- Improved Chunkloading a tiny little bit with the now known Height information (seetopmost fix)
- Added little boxes in the info Panel to display chunkloading activity.
- Changes can now really be written to the World
- InstaLoad Database is deleted after world manipulation to have proper display of the changes within game
- Fixed Lightwood side testure Thanks B4nH4mm3r
- Fixed typo on non present custom blocks Thanks B4nH4mm3r
- Fixed Schematic preview staying visible after hitting escape
- Improved Sand and Bedrock textures
- Added help menu point to link to this page
- Initial Release for the brave testers (thanks sbsce, B4nH4mm3r and Mika!)